
target_sources( ${PROJECT_NAME}
	PRIVATE
		${CMAKE_CURRENT_LIST_DIR}/ccCSFDlg.h
		${CMAKE_CURRENT_LIST_DIR}/Cloth.h
		${CMAKE_CURRENT_LIST_DIR}/Cloud2CloudDist.h
		${CMAKE_CURRENT_LIST_DIR}/CSF.h
		${CMAKE_CURRENT_LIST_DIR}/Particle.h
		${CMAKE_CURRENT_LIST_DIR}/wlPointCloud.h
		${CMAKE_CURRENT_LIST_DIR}/qCSF.h
		${CMAKE_CURRENT_LIST_DIR}/qCSFCommands.h
		${CMAKE_CURRENT_LIST_DIR}/Rasterization.h
		${CMAKE_CURRENT_LIST_DIR}/Vec3.h
)

target_include_directories( ${PROJECT_NAME}
	PRIVATE
		${CMAKE_CURRENT_SOURCE_DIR}
)
